The remake seems to be the hot trend at the moment. Especially within the survival horror space. When a classic game is right for a remake, it’s always up for debate. But given how Resident Evil 4 seems to have been the rolled-out re-release in one shape or another.
Almost annually since it first appeared in 2005. It Feels like a special case. There was a Waggle-enhanced Wii version. A seven-megabyte version for the Zebo HD versions for the Xbox 360 and PS3 mobile versions for Android, IOS, and VR versions for Oculus Quest.
By this fact, Capcom’s iconic survival atrocity feels as ubiquitous as Skyrim. After Capcom’s recent announcement that it was giving Resident Evil 4 the same remake treatment. That it gave resident evils 2 and 3, eyebrows were understandably raised as to what exactly to bring to it.
In any modern remake, there’s a fairly visual makeover. Effectively here the original Resident Evil 4 has aged admirably and still looks damn good. But it doesn’t look quite as good as other games. That has excellently operated Capcom’s re-engine.
This is a gorgeous game with moody lighting and Incredible wetness to the core. There are some truly disturbing sites from fresh corpses. From recently ripped apart to the enhanced horror of seeing a villager tied to the stake in astounding new detail with updated graphics.
The feeling of isolation and eeriness from the original game is enhanced even more in the opening sequence. Approaching a small wooden Shack in the Woods perhaps best exemplifies this.
The game is releasing on the 24th of March next year and despite being the game initially announced for PC Playstation 5 and the Xbox Series consoles. A last gen Playstation 4 version is on the way as well. This can be freely upgraded to the ps5 version once you have taken the plunge on the hardware.